Striking Distance Studios, the studio created by former Call of Duty developer Glen Schofield, showed off its first game: The Callisto Protocol. The studio showed off the title at The Game Awards today.
Schofield said after the unveiling that the sci-fi game is survival-horror set in the distant future. And if the game bears any resemblance to Dead Space, well, that’s no surprise.
Schofield is working with Striking Distance Studios’ chief development officer and former Visceral Games general manager Steve Papoutsis, who, like Schofield, was one of the leaders behind the Dead Space franchise. The game looks pretty scary, with a reference to Alien as a nasty, ugly creature opens his maw at a terrified man.
Papoutsis has worked at Electronic Arts on games such as Battlefield: Hardline, James Bond 007, and The Lord of the Rings franchises. Prior to his time at Visceral Games, he started as an audio director at Crystal Dynamics before eventually transitioning into production.
Schofield is also the former co-head of Sledgehammer Games, which made Call of Duty: Advanced Warfare and Call of Duty: WWII. He left the Activision-owned studio in 2019. After starting anew on his own, Schofield lined up funding from PUBG Corp., the maker of PlayerUnknown’s Battlegrounds.